DOCKSIDE POPCORN
 The result 

Build your board and crack down on opponents

- Card Game
- Combo Building
- Player vs Player
 conditions 

- Team of 3 designers
- 2 weeks
- For 2-4 players
- Round takes ~15 minutes

We were given a theme of "popcorn and fishing" by random word generator
 The Game and Me 

 My Involvement

    Dockside Popcorn was one and only board game we've made.

I've been responsible for creating, playtesting and tweaking the ruleset with 2 other designers in the team as well as drawing cards in Photoshop.

 Rules
‍‍
    The game is all about building your combo on the board and then reaping the juicy combos you've managed to create.

Players try to connect edges of flavour cards on the board to gain combo points at the end of a round and use special cards to obstruct others from using such opportunities.

Each flavour card has up to 4 edges with flavours - either sweet or savoury, Sweet edges grant points only if connected with other sweet edges, the same goes with savoury.

Each flavour grants from 1 to 3 points per connection, any connection of the same 2 flavours grants 1 additional point per connection.

There are 2 special cards:

- Kernel

Removes 2 points for each card it connects to.
- Fishhook

Can be used to steal any cards with an open connection from an opponent's board or to remove Kernel from your own board.

 Example

    To illustrate better gameplay flow, let's use an example.
Take a look at the board situation:
If we were to count the current board's combo score, it would look like this:

- (3 + 3 + 1) 7 for a pair of  caramels 
- (2 + 2 + 1) 5 for a pair of  bacon 
- (2 + 2 + 1) 5 for a pair of  cheese 
-  Kernel  connects with two edges and gives -4 (-2 for each)

The total score would be 13 (7 + 5 + 5 - 4).


 Rulebook

You can also get a detailed ruleset HERE